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Our Short History

Hexed! Products was founded in March of 2006 by Matthew J. Schiernbeck and Charles D. Hail, two design professionals with over 50 years' combined experience playing & running tabletop RPGs.

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More of our History . . .

The impetus for starting Hexed! came out of our own desire for exactly these kinds of products, and our inability to find them on the market. As die-hard fans of such games as "AD&D," "DragonQuest," and "GURPS," we were always looking for 3D visual aids specifically for RPGs that used hexes (as opposed to squares) for tactical simulation. Eventually, we concluded that if we wanted these products, we would have to create them ourselves.

Although our original focus was on fantasy games that used hexes, we soon realized that we didn't want to exclude any RPG players, regardless of their chosen gaming system, and we didn't want to limit ourselves to sword & sorcery. We wanted our products to be helpful to any gamer and to enhance games of any genre.

We started generating ideas for various product lines and we came up with what we believed was a good variety to start out. We worked hard toward bringing those ideas to fruition, each of us focusing on different aspects of the initial product designs. We wanted to make them available online quickly, but we soon discovered that we needed more time to develop some product standards so that all our future products would interchange and work together seemlessly. Early product testing made us also re-examine the sizes of some of our products, and we developed a unique 3' Scale which we are proud to call proprietary to Hexed! Products. Still, even with all the development going on, we had only long-distance communication, since we live half-way across the country from each other. It was important to have an exchange of creative energy outside of emails & phone calls.

So, in early August of 2006, we got together for a 3-day developmental brainstorming session to nail down the final details of our first 2 product lines and the development of our first 5 product packages. We finished & uploaded our first product - the Fantasy/Medieval Tavern -in September of 2006, and added the Magic Wall Sections in late November. We then began looking into the development of our Wire Templates for area of effect, a process which hit some snags early on.

At that time, we decided that, before we really started marketing our website & products, we should complete several more product packages & generate more detailed instructions for the Cellulose Scenix product line. Another extended period of development & play-testing followed, during which we generated numerous illustrations for the instructions. In August of 2007, our long-time RPG group gathered in the San Francisco Bay Area for several days of gaming, which incorporated a large prototype 3D environment from Hexed! Products. We got a lot of positive feedback about how much the model improved playability, and we knew we were on to something.

Since late 2007, the economic recession has affected each of us negatively. This has led to further unavoidable setbacks in our product development schedule. We remain a small, 2-man company and anything that affects one of us, affects the company. Nevertheless, we are determined that Hexed! Products will continue to develop new products.

Our mission at Hexed! Products is to provide the best possible gaming aids for tabletop RPGs, and our policy is 100% customer satisfaction.

[A reminder of our RoachKing roots.]

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Hexsheet Templates Adventure Modules 3D Visual Aids